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    Struct LocalVolumetricFogArtistParameters

    Artist-friendly Local Volumetric Fog parametrization.

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: UnityEngine.Rendering.HighDefinition
    Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
    Syntax
    [Serializable]
    public struct LocalVolumetricFogArtistParameters

    Constructors

    Name Description
    LocalVolumetricFogArtistParameters(Color, float, float)

    Constructor.

    Fields

    Name Description
    albedo

    Single scattering albedo: [0, 1]. Alpha is ignored.

    anisotropy

    Anisotropy of the phase function: [-1, 1]. Positive values result in forward scattering, and negative values - in backward scattering.

    blendingMode

    Specifies how the fog in the volume will interact with the fog.

    distanceFadeEnd

    Distance at which density fading ends.

    distanceFadeStart

    Distance at which density fading starts.

    falloffMode

    When Blend Distance is above 0, controls which kind of falloff is applied to the transition area.

    invertFade

    Inverts the fade gradient.

    maskMode

    The mask mode to use when writing this volume in the volumetric fog.

    materialMask

    The material used to mask the local volumetric fog when the mask mode is set to Material. The material needs to use the "Fog Volume" material type in Shader Graph.

    meanFreePath

    Mean free path, in meters: [1, inf].

    negativeFade

    Edge fade factor along the negative X, Y and Z axes.

    positiveFade

    Edge fade factor along the positive X, Y and Z axes.

    priority

    Rendering priority of the volume, higher priority will be rendered first.

    size

    Dimensions of the volume.

    textureOffset

    Allows translation of the tiling density texture.

    textureScrollingSpeed

    Scrolling speed of the density texture.

    textureTiling

    Tiling rate of the density texture.

    volumeMask

    Texture containing density values.

    Properties

    Name Description
    advancedFade

    Obsolete, do not use.

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