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    Class CloudLayer.CloudMap

    Cloud Map Volume Parameters. This groups parameters for one cloud map layer.

    Inheritance
    object
    CloudLayer.CloudMap
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: UnityEngine.Rendering.HighDefinition
    Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
    Syntax
    [Serializable]
    public class CloudLayer.CloudMap

    Fields

    Name Description
    altitude

    Altitude of the bottom of the cloud layer in meters.

    ambientProbeDimmer

    Ambient probe multiplier.

    castShadows

    Enable to cast shadows.

    cloudMap

    Texture used to render the clouds.

    distortionMode

    Distortion mode.

    exposure

    Relative exposure of the clouds.

    flowmap

    Texture used to distort the UVs for the cloud layer.

    lighting

    Simulates cloud self-shadowing using raymarching.

    opacityA

    Opacity multiplier for the alpha channel.

    opacityB

    Opacity multiplier for the blue channel.

    opacityG

    Opacity multiplier for the green channel.

    opacityR

    Opacity multiplier for the red channel.

    rotation

    Rotation of the clouds.

    scrollOrientation

    Direction of the wind relative to the X world vector. This value can be relative to the Global Wind Orientation defined in the Visual Environment.

    scrollSpeed

    Sets the wind speed in kilometers per hour. This value can be relative to the Global Wind Speed defined in the Visual Environment.

    steps

    Number of raymarching steps.

    thickness

    Density of the cloud layer.

    tint

    Color multiplier of the clouds.

    Methods

    Name Description
    GetHashCode()

    Returns the hash code of the CloudMap parameters.

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