Class CloudLayer.CloudMap
Cloud Map Volume Parameters. This groups parameters for one cloud map layer.
Inherited Members
Namespace: UnityEngine .Rendering.HighDefinition
Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
Syntax
[Serializable]
public class CloudLayer.CloudMap
Fields
Name | Description |
---|---|
altitude | Altitude of the bottom of the cloud layer in meters. |
ambient |
Ambient probe multiplier. |
cast |
Enable to cast shadows. |
cloud |
Texture used to render the clouds. |
distortion |
Distortion mode. |
exposure | Relative exposure of the clouds. |
flowmap | Texture used to distort the UVs for the cloud layer. |
lighting | Simulates cloud self-shadowing using raymarching. |
opacity |
Opacity multiplier for the alpha channel. |
opacity |
Opacity multiplier for the blue channel. |
opacity |
Opacity multiplier for the green channel. |
opacity |
Opacity multiplier for the red channel. |
rotation | Rotation of the clouds. |
scroll |
Direction of the wind relative to the X world vector. This value can be relative to the Global Wind Orientation defined in the Visual Environment. |
scroll |
Sets the wind speed in kilometers per hour. This value can be relative to the Global Wind Speed defined in the Visual Environment. |
steps | Number of raymarching steps. |
thickness | Density of the cloud layer. |
tint | Color multiplier of the clouds. |
Methods
Name | Description |
---|---|
Get |
Returns the hash code of the CloudMap parameters. |