Class CloudLayer.CloudMap
Cloud Map Volume Parameters. This groups parameters for one cloud map layer.
Inherited Members
Namespace: UnityEngine.Rendering.HighDefinition
Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
Syntax
[Serializable]
public class CloudLayer.CloudMap
Fields
Name | Description |
---|---|
altitude | Altitude of the bottom of the cloud layer in meters. |
ambientProbeDimmer | Ambient probe multiplier. |
castShadows | Enable to cast shadows. |
cloudMap | Texture used to render the clouds. |
distortionMode | Distortion mode. |
exposure | Relative exposure of the clouds. |
flowmap | Texture used to distort the UVs for the cloud layer. |
lighting | Simulates cloud self-shadowing using raymarching. |
opacityA | Opacity multiplier for the alpha channel. |
opacityB | Opacity multiplier for the blue channel. |
opacityG | Opacity multiplier for the green channel. |
opacityR | Opacity multiplier for the red channel. |
rotation | Rotation of the clouds. |
scrollOrientation | Direction of the wind relative to the X world vector. This value can be relative to the Global Wind Orientation defined in the Visual Environment. |
scrollSpeed | Sets the wind speed in kilometers per hour. This value can be relative to the Global Wind Speed defined in the Visual Environment. |
steps | Number of raymarching steps. |
thickness | Density of the cloud layer. |
tint | Color multiplier of the clouds. |
Methods
Name | Description |
---|---|
GetHashCode() | Returns the hash code of the CloudMap parameters. |