Class CloudLayer.CloudMap
Cloud Map Volume Parameters. This groups parameters for one cloud map layer.
Inherited Members
Namespace: UnityEngine.Rendering.HighDefinition
Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
Syntax
[Serializable]
public class CloudLayer.CloudMap
Fields
| Name | Description |
|---|---|
| altitude | Altitude of the bottom of the cloud layer in meters. |
| ambientProbeDimmer | Ambient probe multiplier. |
| castShadows | Enable to cast shadows. |
| cloudMap | Texture used to render the clouds. |
| distortionMode | Distortion mode. |
| exposure | Relative exposure of the clouds. |
| flowmap | Texture used to distort the UVs for the cloud layer. |
| lighting | Simulates cloud self-shadowing using raymarching. |
| opacityA | Opacity multiplier for the alpha channel. |
| opacityB | Opacity multiplier for the blue channel. |
| opacityG | Opacity multiplier for the green channel. |
| opacityR | Opacity multiplier for the red channel. |
| rotation | Rotation of the clouds. |
| scrollOrientation | Direction of the wind relative to the X world vector. This value can be relative to the Global Wind Orientation defined in the Visual Environment. |
| scrollSpeed | Sets the wind speed in kilometers per hour. This value can be relative to the Global Wind Speed defined in the Visual Environment. |
| steps | Number of raymarching steps. |
| thickness | Density of the cloud layer. |
| tint | Color multiplier of the clouds. |
Methods
| Name | Description |
|---|---|
| GetHashCode() | Returns the hash code of the CloudMap parameters. |