Field RTRDenoiserRadius
Flag that defines the radius of the first denoiser. The array must have one entry per scalable setting level, and elements must be between 1 and 32.
Namespace: UnityEngine.Rendering.HighDefinition
Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
Syntax
[Range(1, 32)]
public int[] RTRDenoiserRadius
Returns
Type | Description |
---|---|
int[] |