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    Field RTRDenoiserRadius

    Flag that defines the radius of the first denoiser. The array must have one entry per scalable setting level, and elements must be between 1 and 32.

    Namespace: UnityEngine.Rendering.HighDefinition
    Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
    Syntax
    [Range(1, 32)]
    public int[] RTRDenoiserRadius
    Returns
    Type Description
    int[]
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