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    Field histogramPercentages

    These values are the lower and upper percentages of the histogram that will be used to find a stable average luminance. Values outside of this range will be discarded and won't contribute to the average luminance.

    Namespace: UnityEngine.Rendering.HighDefinition
    Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
    Syntax
    [Header("Histogram")]
    [Tooltip("Sets the range of values (in terms of percentages) of the histogram that are accepted while finding a stable average exposure. Anything outside the value is discarded.")]
    public FloatRangeParameter histogramPercentages
    Returns
    Type Description
    FloatRangeParameter
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