docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Method BlitTexture

    BlitTexture(CommandBuffer, RTHandle, Vector4, float, bool)

    Blit a RTHandle texture.

    Declaration
    public static void BlitTexture(CommandBuffer cmd, RTHandle source, Vector4 scaleBias, float mipLevel, bool bilinear)
    Parameters
    Type Name Description
    CommandBuffer cmd

    Command Buffer used for rendering.

    RTHandle source

    Source RTHandle.

    Vector4 scaleBias

    Scale and bias for sampling the input texture.

    float mipLevel

    Mip level to blit.

    bool bilinear

    Enable bilinear filtering.

    In This Article
    Back to top Copyright © 2023 Unity Technologies — Terms of use
    Generated by DocFX
    on 06 October 2023