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    Field airMaximumAltitude

    Depth of the atmospheric layer (from the sea level) composed of air particles. Controls the rate of height-based density falloff. Units: meters.

    Namespace: UnityEngine.Rendering.HighDefinition
    Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
    Syntax
    [Tooltip("Sets the depth, in meters, of the atmospheric layer, from sea level, composed of air particles. Controls the rate of height-based density falloff.")]
    public MinFloatParameter airMaximumAltitude
    Returns
    Type Description
    MinFloatParameter
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