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    Field mask

    Specifies a black and white mask Texture to use as a vignette.

    Namespace: UnityEngine.Rendering.HighDefinition
    Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
    Syntax
    [Tooltip("Specifies a black and white mask Texture to use as a vignette.")]
    public Texture2DParameter mask
    Returns
    Type Description
    Texture2DParameter
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