Field mask
Specifies a black and white mask Texture to use as a vignette.
Namespace: UnityEngine.Rendering.HighDefinition
Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
Syntax
[Tooltip("Specifies a black and white mask Texture to use as a vignette.")]
public Texture2DParameter mask
Returns
| Type | Description |
|---|---|
| Texture2DParameter |