Field lutFormat
The texture format to use to store the internal color gradint LUT.
Namespace: UnityEngine.Rendering.HighDefinition
Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
Syntax
[FormerlySerializedAs("m_LutFormat")]
public GradingLutFormat lutFormat
Returns
Type | Description |
---|---|
GradingLutFormat |