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    Field lutFormat

    The texture format to use to store the internal color gradint LUT.

    Namespace: UnityEngine.Rendering.HighDefinition
    Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
    Syntax
    [FormerlySerializedAs("m_LutFormat")]
    public GradingLutFormat lutFormat
    Returns
    Type Description
    GradingLutFormat
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