Class IndirectLightingController.LightLayerEnumParameter
Sky Ambient Mode volume parameter.
Inheritance
VolumeParameter
VolumeParameter<RenderingLayerMask>
IndirectLightingController.LightLayerEnumParameter
Inherited Members
VolumeParameter<RenderingLayerMask>.value
VolumeParameter<RenderingLayerMask>.Override(RenderingLayerMask)
VolumeParameter<RenderingLayerMask>.SetValue(VolumeParameter)
VolumeParameter<RenderingLayerMask>.GetHashCode()
VolumeParameter<RenderingLayerMask>.ToString()
VolumeParameter<RenderingLayerMask>.Equals(VolumeParameter<RenderingLayerMask>)
VolumeParameter<RenderingLayerMask>.Clone()
VolumeParameter.k_DebuggerDisplay
VolumeParameter.overrideState
VolumeParameter.GetValue<T>()
VolumeParameter.Release()
Namespace: UnityEngine.Rendering.HighDefinition
Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
Syntax
[Serializable]
public sealed class IndirectLightingController.LightLayerEnumParameter : VolumeParameter<RenderingLayerMask>, ICloneable, IEquatable<VolumeParameter<RenderingLayerMask>>
Constructors
Name | Description |
---|---|
LightLayerEnumParameter(RenderingLayerMask, bool) | Light Layer Enum parameterconstructor. |