Field skyImportanceSampling
Defines if and when sky importance sampling is enabled. It should be turned on for sky models with high contrast and bright spots, and turned off for smooth, uniform skies.
Namespace: UnityEngine.Rendering.HighDefinition
Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
Syntax
[Tooltip("Defines if and when sky importance sampling is enabled. It should be turned on for sky models with high contrast and bright spots, and turned off for smooth, uniform skies.")]
public SkyImportanceSamplingParameter skyImportanceSampling
Returns
Type | Description |
---|---|
SkyImportanceSamplingParameter |