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    Field skyImportanceSampling

    Defines if and when sky importance sampling is enabled. It should be turned on for sky models with high contrast and bright spots, and turned off for smooth, uniform skies.

    Namespace: UnityEngine.Rendering.HighDefinition
    Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
    Syntax
    [Tooltip("Defines if and when sky importance sampling is enabled. It should be turned on for sky models with high contrast and bright spots, and turned off for smooth, uniform skies.")]
    public SkyImportanceSamplingParameter skyImportanceSampling
    Returns
    Type Description
    SkyImportanceSamplingParameter
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