Field adaptationMode
Specifies the method that HDRP uses to change the exposure when the Camera moves from dark to light and vice versa. This parameter is only used when Automatic or CurveMapping is set.
Namespace: UnityEngine.Rendering.HighDefinition
Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
Syntax
[Header("Adaptation")]
[Tooltip("Specifies the method that HDRP uses to change the exposure when the Camera moves from dark to light and vice versa. Progressive Adaptation in scene view requires Always Refresh.")]
public AdaptationModeParameter adaptationMode
Returns
Type | Description |
---|---|
AdaptationModeParameter |