Field ContactShadowSampleCount
Contact shadow sample count for each quality level. The array must have one entry per scalable setting level, and elements must be between 4 and 64.
Namespace: UnityEngine.Rendering.HighDefinition
Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
Syntax
[Range(4, 64)]
public int[] ContactShadowSampleCount
Returns
Type | Description |
---|---|
int[] |