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    Field shoulderAngle

    Controls how much overshoot to add to the shoulder. This parameter is only used when Custom is set.

    Namespace: UnityEngine.Rendering.HighDefinition
    Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
    Syntax
    [Tooltip("Controls how much overshoot to add to the shoulder.")]
    public ClampedFloatParameter shoulderAngle
    Returns
    Type Description
    ClampedFloatParameter
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