Field shoulderAngle
Controls how much overshoot to add to the shoulder. This parameter is only used when Custom is set.
Namespace: UnityEngine.Rendering.HighDefinition
Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
Syntax
[Tooltip("Controls how much overshoot to add to the shoulder.")]
public ClampedFloatParameter shoulderAngle
Returns
Type | Description |
---|---|
ClampedFloatParameter |