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    Method Execute

    Execute(CommandBuffer, List<RTHandle>, RenderOutputProperties)

    Execute the frame pass callback. It assumes that the textures are properly initialized and filled.

    Declaration
    public void Execute(CommandBuffer cmd, List<RTHandle> framePassTextures, RenderOutputProperties outputProperties)
    Parameters
    Type Name Description
    CommandBuffer cmd

    The command buffer to use.

    List<RTHandle> framePassTextures

    The textures to use.

    RenderOutputProperties outputProperties

    The properties computed for this frame.

    Execute(CommandBuffer, List<RTHandle>, List<RTHandle>, RenderOutputProperties)

    Execute the frame pass callback. It assumes that the textures are properly initialized and filled.

    Declaration
    public void Execute(CommandBuffer cmd, List<RTHandle> framePassTextures, List<RTHandle> customPassTextures, RenderOutputProperties outputProperties)
    Parameters
    Type Name Description
    CommandBuffer cmd

    The command buffer to use.

    List<RTHandle> framePassTextures

    The textures to use.

    List<RTHandle> customPassTextures

    The custom pass AOV textures to use.

    RenderOutputProperties outputProperties

    The properties computed for this frame.

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