Method Execute
Execute(CommandBuffer, List<RTHandle>, RenderOutputProperties)
Execute the frame pass callback. It assumes that the textures are properly initialized and filled.
Declaration
public void Execute(CommandBuffer cmd, List<RTHandle> framePassTextures, RenderOutputProperties outputProperties)
Parameters
Type | Name | Description |
---|---|---|
CommandBuffer | cmd | The command buffer to use. |
List<RTHandle> | framePassTextures | The textures to use. |
RenderOutputProperties | outputProperties | The properties computed for this frame. |
Execute(CommandBuffer, List<RTHandle>, List<RTHandle>, RenderOutputProperties)
Execute the frame pass callback. It assumes that the textures are properly initialized and filled.
Declaration
public void Execute(CommandBuffer cmd, List<RTHandle> framePassTextures, List<RTHandle> customPassTextures, RenderOutputProperties outputProperties)
Parameters
Type | Name | Description |
---|---|---|
CommandBuffer | cmd | The command buffer to use. |
List<RTHandle> | framePassTextures | The textures to use. |
List<RTHandle> | customPassTextures | The custom pass AOV textures to use. |
RenderOutputProperties | outputProperties | The properties computed for this frame. |