docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Field directionalLightsOnly

    Indicates whether Unity includes or excludes non-directional light types when it evaluates the volumetric fog. Including non-directional lights increases the resource intensity of the effect.

    Namespace: UnityEngine.Rendering.HighDefinition
    Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
    Syntax
    [Tooltip("When enabled, HDRP only includes directional Lights when it evaluates volumetric fog.")]
    public BoolParameter directionalLightsOnly
    Returns
    Type Description
    BoolParameter
    In This Article
    Back to top
    Copyright © 2023 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookies
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)