Class ScalableSettingSchema
Defines the number of levels and the level names for a scalable setting.
This class is intended to be immutable. As it is a reference type, a schema should be instantiated only once and used as reference everywhere.
Inherited Members
Namespace: UnityEngine.Rendering.HighDefinition
Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
Syntax
public class ScalableSettingSchema
Constructors
Name | Description |
---|---|
ScalableSettingSchema(GUIContent[]) | Instantiate a new schema. |
Fields
Name | Description |
---|---|
levelNames | The names of the levels. |
Properties
Name | Description |
---|---|
levelCount | The number of levels. |