docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Struct WaterSpectrumParameters

    Structure that holds all the data that allows us to define the water spectrum.

    Inherited Members
    ValueType.ToString()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: UnityEngine.Rendering.HighDefinition
    Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
    Syntax
    public struct WaterSpectrumParameters

    Methods

    Name Description
    Equals(object)

    Returns true if the WaterSpectrumParameters is equal to a given WaterSpectrumParameters, false otherwise.

    GetHashCode()

    Get an appropriate hash value for this NPath.

    Operators

    Name Description
    operator ==(WaterSpectrumParameters, WaterSpectrumParameters)

    Compare two WaterSpectrumParameters for equality.

    operator !=(WaterSpectrumParameters, WaterSpectrumParameters)

    Compare two WaterSpectrumParameters for inequality.

    In This Article
    Back to top
    Copyright © 2023 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookies
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)