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    Struct CameraSettings.BufferClearing

    Defines how color and depth buffers are cleared.

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: UnityEngine.Rendering.HighDefinition
    Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
    Syntax
    [Serializable]
    public struct CameraSettings.BufferClearing

    Fields

    Name Description
    backgroundColorHDR

    The color to use when clearColorMode == Color.

    clearColorMode

    Define the source for the clear color.

    clearDepth

    True to clear the depth.

    default

    Default value.

    Methods

    Name Description
    NewDefault()

    Default value.

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