Struct CameraSettings.BufferClearing
Defines how color and depth buffers are cleared.
Inherited Members
Namespace: UnityEngine.Rendering.HighDefinition
Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
Syntax
[Serializable]
public struct CameraSettings.BufferClearing
Fields
| Name | Description |
|---|---|
| backgroundColorHDR | The color to use when
|
| clearColorMode | Define the source for the clear color. |
| clearDepth | True to clear the depth. |
| default | Default value. |
Methods
| Name | Description |
|---|---|
| NewDefault() | Default value. |