Struct CameraSettings.BufferClearing
Defines how color and depth buffers are cleared.
Inherited Members
Namespace: UnityEngine.Rendering.HighDefinition
Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
Syntax
[Serializable]
public struct CameraSettings.BufferClearing
Fields
Name | Description |
---|---|
backgroundColorHDR | The color to use when
|
clearColorMode | Define the source for the clear color. |
clearDepth | True to clear the depth. |
default | Default value. |
Methods
Name | Description |
---|---|
NewDefault() | Default value. |