Field NearBlurSampleCount
Depth of field near blur sample count for each quality level. The array must have one entry per scalable setting level, and elements must be between 3 and 8.
Namespace: UnityEngine.Rendering.HighDefinition
Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
Syntax
[Range(3, 8)]
public int[] NearBlurSampleCount
Returns
| Type | Description |
|---|---|
| int[] |