Field updatePeriod
In case of real-time update mode, time between updates. 0 means every frame.
Namespace: UnityEngine.Rendering.HighDefinition
Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
Syntax
[Tooltip("Sets the period, in seconds, at which HDRP updates the environment ligting (0 means HDRP updates it every frame).")]
public MinFloatParameter updatePeriod
Returns
Type | Description |
---|---|
MinFloatParameter |