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    Struct CameraSettings.Culling

    Defines the culling settings of the camera.

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: UnityEngine.Rendering.HighDefinition
    Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
    Syntax
    [Serializable]
    public struct CameraSettings.Culling

    Fields

    Name Description
    cullingMask

    The mask for visible objects.

    default

    Default value.

    sceneCullingMaskOverride

    Scene culling mask override.

    useOcclusionCulling

    True when occlusion culling will be performed during rendering, false otherwise.

    Methods

    Name Description
    NewDefault()

    Default value.

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