Struct HDProbe.RenderData
Store the settings computed during a rendering
Inherited Members
Namespace: UnityEngine .Rendering.HighDefinition
Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
Syntax
[Serializable]
public struct HDProbe.RenderData
Constructors
Name | Description |
---|---|
Render |
Instantiate a new RenderData from specified inputs. |
Render |
Instantiate a new RenderData from camera and position settings. |
Properties
Name | Description |
---|---|
aspect | The aspect ratio. |
capture |
The capture position. |
capture |
The capture rotation. |
field |
The field of view. |
projection |
Projection matrix. |
world |
World to camera matrix (Right Hand). |