docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Method AllocHistoryFrameRT

    AllocHistoryFrameRT(int, Func<string, int, RTHandleSystem, RTHandle>, int)

    Allocates a history RTHandle with the unique identifier id.

    Declaration
    public RTHandle AllocHistoryFrameRT(int id, Func<string, int, RTHandleSystem, RTHandle> allocator, int bufferCount)
    Parameters
    Type Name Description
    int id

    Unique id for this history buffer.

    Func<string, int, RTHandleSystem, RTHandle> allocator

    Allocator function for the history RTHandle.

    int bufferCount

    Number of buffer that should be allocated.

    Returns
    Type Description
    RTHandle

    A new RTHandle.

    In This Article
    Back to top
    Copyright © 2023 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookies
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)