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    Property realtimeTexture

    realtimeTexture

    The allocated realtime texture. Can be null if the probe never rendered with the realtime mode.

    Most of the time, you do not need to set this value yourself. You can set this property in situations where you want to manually assign data that differs from what Unity generates.

    Declaration
    public RenderTexture realtimeTexture { get; set; }
    Property Value
    Type Description
    RenderTexture
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