Field minimumVelocity
Controls the minimum velocity, in pixels, that a GameObject must have to contribute to the motion blur effect.
Namespace: UnityEngine.Rendering.HighDefinition
Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
Syntax
[Tooltip("Controls the minimum velocity, in pixels, that a GameObject must have to contribute to the motion blur effect.")]
public ClampedFloatParameter minimumVelocity
Returns
Type | Description |
---|---|
ClampedFloatParameter |