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    Field minimumVelocity

    Controls the minimum velocity, in pixels, that a GameObject must have to contribute to the motion blur effect.

    Namespace: UnityEngine.Rendering.HighDefinition
    Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
    Syntax
    [Tooltip("Controls the minimum velocity, in pixels, that a GameObject must have to contribute to the motion blur effect.")]
    public ClampedFloatParameter minimumVelocity
    Returns
    Type Description
    ClampedFloatParameter
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