Field renderingLayerMask
Specifies the rendering layers that affect the water surface.
Namespace: UnityEngine.Rendering.HighDefinition
Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
Syntax
[Tooltip("Specifies the rendering layers that affect the water surface.")]
public RenderingLayerMask renderingLayerMask
Returns
Type | Description |
---|---|
RenderingLayerMask |