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    Field textureLodBias

    The LOD Bias HDRP applies to textures in the global illumination.

    Namespace: UnityEngine.Rendering.HighDefinition
    Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
    Syntax
    [Tooltip("The LOD Bias HDRP applies to textures in the global illumination. A higher value increases performance and makes denoising easier, but it might reduce visual fidelity.")]
    public ClampedIntParameter textureLodBias
    Returns
    Type Description
    ClampedIntParameter
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