Field textureLodBias
The LOD Bias HDRP applies to textures in the global illumination.
Namespace: UnityEngine.Rendering.HighDefinition
Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
Syntax
[Tooltip("The LOD Bias HDRP applies to textures in the global illumination. A higher value increases performance and makes denoising easier, but it might reduce visual fidelity.")]
public ClampedIntParameter textureLodBias
Returns
Type | Description |
---|---|
ClampedIntParameter |