Enum WaterFoamDebugMode
Controls which foam is displayed in the debug mode.
Namespace: UnityEngine.Rendering.HighDefinition
Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
Syntax
[GenerateHLSL(PackingRules.Exact, true, false, false, 1, false, false, false, -1, "C:\\temp\\com.unity.render-pipelines.high-definition@15.0\\Library\\PackageCache\\com.unity.render-pipelines.high-definition@15.0.7\\Runtime\\Water\\WaterSystemDef.cs")]
public enum WaterFoamDebugMode
  Fields
| Name | Description | 
|---|---|
| DeepFoam | The deep foam is displayed in gray scale.  | 
      
| SurfaceFoam | The surface foam is displayed in gray scale.  |