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    Field volumeSliceCount

    Number of slices of the volumetric buffer (3D texture) along the camera's focal axis.

    Namespace: UnityEngine.Rendering.HighDefinition
    Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
    Syntax
    [Tooltip("Controls the number of slices to use the volumetric buffer (3D texture) along the camera's focal axis.")]
    public ClampedIntParameter volumeSliceCount
    Returns
    Type Description
    ClampedIntParameter
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