Field sphericalMode
Allows to specify the location of the planet. If disabled, the planet is always below the camera in the world-space X-Z plane.
Namespace: UnityEngine.Rendering.HighDefinition
Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
Syntax
[Tooltip("When enabled, you can define the planet in terms of a world-space position and radius. Otherwise, the planet is always below the Camera in the world-space x-z plane.")]
public BoolParameter sphericalMode
Returns
Type | Description |
---|---|
BoolParameter |