Field falloffMode
When Blend Distance is above 0, controls which kind of falloff is applied to the transition area.
Namespace: UnityEngine.Rendering.HighDefinition
Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
Syntax
public LocalVolumetricFogFalloffMode falloffMode
Returns
Type | Description |
---|---|
LocalVolumetricFogFalloffMode |