docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Field falloffMode

    When Blend Distance is above 0, controls which kind of falloff is applied to the transition area.

    Namespace: UnityEngine.Rendering.HighDefinition
    Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
    Syntax
    public LocalVolumetricFogFalloffMode falloffMode
    Returns
    Type Description
    LocalVolumetricFogFalloffMode
    In This Article
    Back to top
    Copyright © 2023 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookies
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)