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    Class ScalableSettingValue<T>

    Define a value that can be either customized or fetched from a current quality settings' sub level.

    If you intend to serialize this type, use specialized version instead. (IntScalableSetting).

    Inheritance
    object
    ScalableSettingValue<T>
    BoolScalableSettingValue
    FloatScalableSettingValue
    IntScalableSettingValue
    ProbeSettings.CubeReflectionResolutionScalableSettingValue
    ProbeSettings.PlanarReflectionAtlasResolutionScalableSettingValue
    UintScalableSettingValue
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: UnityEngine.Rendering.HighDefinition
    Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
    Syntax
    [Serializable]
    public class ScalableSettingValue<T>
    Type Parameters
    Name Description
    T

    The type of the scalable setting.

    Properties

    Name Description
    level

    The level to use in the associated ScalableSetting<T>.

    override

    The value to use when useOverride is true.

    useOverride

    Defines whether the override value is used or not.

    Methods

    Name Description
    CopyTo(ScalableSettingValue<T>)

    Copy the values of this instance to target.

    Value(ScalableSetting<T>)

    Resolve the actual value to use.

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