Class BlueNoise
A bank of pre-generated blue noise textures.
Inherited Members
Namespace: UnityEngine.Rendering.HighDefinition
Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
Syntax
public sealed class BlueNoise
  Properties
| Name | Description | 
|---|---|
| textureArray16L | A TextureArray containing all the single channel (luminance only) 16x16 textures.  | 
      
| textureArray16RGB | A TextureArray containing all the multi-channel (red, green, blue) 16x16 textures.  | 
      
| textures16L | Single channel (luminance only) 16x16 textures.  | 
      
| textures16RGB | Multi-channel (red, gree, blue) 16x16 textures.  | 
      
Methods
| Name | Description | 
|---|---|
| Cleanup() | Cleanups up internal textures. This method should be called before disposing of this instance.  | 
      
| GetRandom16L() | Returns a random, single channel (luminance only) 16x16 blue noise texture.  | 
      
| GetRandom16RGB() | Returns a random, multi-channel (red, green blue) 16x16 blue noise texture.  |