Field mipFogMaxMip
Controls the maximum mip map HDRP uses for mip fog (0 is the lowest mip and 1 is the highest mip).
Namespace: UnityEngine.Rendering.HighDefinition
Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
Syntax
[Tooltip("Controls the maximum mip map HDRP uses for mip fog (0 is the lowest mip and 1 is the highest mip).")]
public ClampedFloatParameter mipFogMaxMip
Returns
Type | Description |
---|---|
ClampedFloatParameter |