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    Class ScalableSettingLevelParameter

    Scalable Quality Level Parameter.

    Inheritance
    object
    VolumeParameter
    VolumeParameter<int>
    NoInterpIntParameter
    ScalableSettingLevelParameter
    Implements
    ICloneable
    IEquatable<VolumeParameter<int>>
    Inherited Members
    VolumeParameter<int>.value
    VolumeParameter<int>.Interp(int, int, float)
    VolumeParameter<int>.Override(int)
    VolumeParameter<int>.SetValue(VolumeParameter)
    VolumeParameter<int>.GetHashCode()
    VolumeParameter<int>.ToString()
    VolumeParameter<int>.Equals(VolumeParameter<int>)
    VolumeParameter<int>.Equals(object)
    VolumeParameter<int>.Clone()
    VolumeParameter.k_DebuggerDisplay
    VolumeParameter.overrideState
    VolumeParameter.GetValue<T>()
    VolumeParameter.IsObjectParameter(Type)
    VolumeParameter.Release()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: UnityEngine.Rendering.HighDefinition
    Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
    Syntax
    [Serializable]
    public sealed class ScalableSettingLevelParameter : NoInterpIntParameter, ICloneable, IEquatable<VolumeParameter<int>>

    Constructors

    Name Description
    ScalableSettingLevelParameter(int, bool, bool)

    Scalable Quality Level Parameter constructor.

    Fields

    Name Description
    LevelCount

    Number of quality levels.

    Properties

    Name Description
    levelAndOverride

    Level and Override.

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