Field shoulderStrength
Controls the transition between the midsection and the shoulder of the curve. A value of 0 results in no transition and a value of 1 results in a very hard transition. This parameter is only used when Custom is set.
Namespace: UnityEngine.Rendering.HighDefinition
Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
Syntax
[Tooltip("Controls the transition between the midsection and the shoulder of the curve. A value of 0 results in no transition and a value of 1 results in a very hard transition.")]
public ClampedFloatParameter shoulderStrength
Returns
Type | Description |
---|---|
ClampedFloatParameter |