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    Property fadeValue

    fadeValue

    Fade value between 0 and 1. it represent how close you camera is from the collider of the custom pass. 0 when the camera is outside the volume + fade radius and 1 when it is inside the collider.

    Declaration
    public float fadeValue { get; }
    Property Value
    Type Description
    float

    The fade value that should be applied to the custom pass effect

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