Field distortionMode
Distortion mode.
Namespace: UnityEngine.Rendering.HighDefinition
Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
Syntax
[InspectorName("Wind")]
[Tooltip("Distortion mode used to simulate cloud movement.\nIn Scene View, requires Always Refresh to be enabled.")]
public VolumeParameter<CloudDistortionMode> distortionMode
Returns
Type | Description |
---|---|
VolumeParameter<CloudDistortionMode> |