Field FarBlurMaxRadius
Depth of field far blur maximum radius for each quality level. The array must have one entry per scalable setting level, and elements must be between 0 and 16.
Namespace: UnityEngine.Rendering.HighDefinition
Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
Syntax
[Range(0, 16)]
public float[] FarBlurMaxRadius
Returns
Type | Description |
---|---|
float[] |