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    Field cascadeShadowSplitCount

    Number of cascades HDRP uses for cascaded shadow maps.

    Namespace: UnityEngine.Rendering.HighDefinition
    Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
    Syntax
    [Tooltip("Controls the number of cascades HDRP uses for cascaded shadow maps.")]
    public NoInterpClampedIntParameter cascadeShadowSplitCount
    Returns
    Type Description
    NoInterpClampedIntParameter
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