Field texture
Specifies a tileable Texture to use for the grain. The neutral value for this Texture is 0.5 which means that HDRP does not apply grain at this value.
Namespace: UnityEngine.Rendering.HighDefinition
Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
Syntax
[Tooltip("Specifies a tileable Texture to use for the grain. The neutral value for this Texture is 0.5 which means that HDRP does not apply grain at this value.")]
public Texture2DParameter texture
Returns
Type | Description |
---|---|
Texture2DParameter |