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    Field displacementScattering

    Controls the intensity of the displacement based scattering. The bigger horizontal displacement, the more the water receives scattering. This can be adjusted for artistic purposes.

    Namespace: UnityEngine.Rendering.HighDefinition
    Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
    Syntax
    [Tooltip("Controls the intensity of the displacement based scattering. The bigger horizontal displacement, the more the water receives scattering. This can be adjusted for artistic purposes.")]
    public float displacementScattering
    Returns
    Type Description
    float
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