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    Field distortionMode

    Distortion mode.

    Namespace: UnityEngine.Rendering.HighDefinition
    Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
    Syntax
    [Tooltip("Distortion mode to simulate sky movement.\nIn Scene View, requires Always Refresh to be enabled.")]
    public VolumeParameter<HDRISky.DistortionMode> distortionMode
    Returns
    Type Description
    VolumeParameter<HDRISky.DistortionMode>
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