Field AOMaximumRadiusPixels
Ambient Occlusion maximum radius for each quality level. The array must have one entry per scalable setting level, and elements must be between 16 and 256.
Namespace: UnityEngine.Rendering.HighDefinition
Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
Syntax
[Range(16, 256)]
public int[] AOMaximumRadiusPixels
Returns
| Type | Description |
|---|---|
| int[] |