Field localClouds
When enabled, clouds are part of the scene and you can interact with them. This means you can move around and inside the clouds, they can appear between the Camera and other GameObjects, and the Camera's clipping planes affect the clouds. When disabled, the clouds are part of the skybox. This means the clouds and their shadows appear relative to the Camera and always appear behind geometry.
Namespace: UnityEngine .Rendering.HighDefinition
Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
Syntax
[Tooltip("When enabled, clouds are part of the scene and you can interact with them. This means you can move around and inside the clouds, they can appear between the Camera and other GameObjects, and the Camera's clipping planes affect the clouds. When disabled, the clouds are part of the skybox. This means the clouds and their shadows appear relative to the Camera and always appear behind geometry.")]
public BoolParameter localClouds
Returns
Type | Description |
---|---|
Bool |