docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Class ProxyVolume

    A proxy volume.

    This volume approximate the scene geometry with simple mathematical shapes.

    Inheritance
    object
    ProxyVolume
    Implements
    IVersionable<ProxyVolume.Version>
    ISerializationCallbackReceiver
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: UnityEngine.Rendering.HighDefinition
    Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
    Syntax
    [Serializable]
    public class ProxyVolume : IVersionable<ProxyVolume.Version>, ISerializationCallbackReceiver

    Properties

    Name Description
    boxSize

    The size of the proxy if it as a shape Box

    shape

    The shape of the proxy

    sphereRadius

    The radius of the proxy if it as a shape Sphere

    In This Article
    Back to top
    Copyright © 2023 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookies
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)