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    Field tilingParameters

    Defines the number of tiles (X: width, Y: height) and the indices of the current tile (Z: i in [0, width[, W: j in [0, height[) for interleaved tiled rendering.

    Namespace: UnityEngine.Rendering.HighDefinition
    Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
    Syntax
    [Tooltip("Defines the number of tiles (X: width, Y: height) and the indices of the current tile (Z: i in [0, width[, W: j in [0, height[) for interleaved tiled rendering.")]
    public Vector4Parameter tilingParameters
    Returns
    Type Description
    Vector4Parameter
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