Field tilingParameters
Defines the number of tiles (X: width, Y: height) and the indices of the current tile (Z: i in [0, width[, W: j in [0, height[) for interleaved tiled rendering.
Namespace: UnityEngine.Rendering.HighDefinition
Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
Syntax
[Tooltip("Defines the number of tiles (X: width, Y: height) and the indices of the current tile (Z: i in [0, width[, W: j in [0, height[) for interleaved tiled rendering.")]
public Vector4Parameter tilingParameters
Returns
Type | Description |
---|---|
Vector4Parameter |