Field blueOutRedIn
Controls the influence of the red channel in the output blue channel.
Namespace: UnityEngine.Rendering.HighDefinition
Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
Syntax
[Header("Blue Output Channel")]
[Tooltip("Controls the influence of the red channel in the output blue channel.")]
[InspectorName("Red")]
public ClampedFloatParameter blueOutRedIn
Returns
Type | Description |
---|---|
ClampedFloatParameter |