Field redOutBlueIn
Controls the influence of the blue channel in the output red channel.
Namespace: UnityEngine.Rendering.HighDefinition
Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
Syntax
[Tooltip("Controls the influence of the blue channel in the output red channel.")]
[InspectorName("Blue")]
public ClampedFloatParameter redOutBlueIn
Returns
Type | Description |
---|---|
ClampedFloatParameter |