Field distanceScaleFactor
Scales the length of the contact shadow ray based on the linear depth value at the origin of the ray.
Namespace: UnityEngine.Rendering.HighDefinition
Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
Syntax
public ClampedFloatParameter distanceScaleFactor
Returns
Type | Description |
---|---|
ClampedFloatParameter |